Empty Clip is a top-down shooter action RPG.
After launching the game, click Play to show the character select screen. To create a character, select an empty slot.
Once your character is created, click Play.
Once in the game, press the keys ESDF to move your character. Move the mouse to look around. All controls can be changed in the options menu.
Your character moves slower when walking backwards, so try to keep your mouse cursor in front of where you want to move.
Holding the A key allows you to sprint at the cost of stamina.
To open doors or manipulate switches, face the object and press Spacebar.
Nearby items can be picked up by pressing Spacebar.
Press C to open your inventory. Items can also be dragged from the world into your inventory with Left-click. To drop an item, drag it outside the inventory screen. You can also press Ctrl+Left-click or Middle-click.
Press Right-click to quickly equip an item from either the world or backpack. Press Ctrl+Right-click to equip a weapon onto your off-hand slot.
Press Left-click to fire your weapon.
Holding Right-click aims your weapon and reduces recoil at the cost of movement speed.
Weapons are color coded by the type of ammo they use. Your ammo capacity is shown in the bottom-left corner of the screen.
Press Mouse Button 4 to attack with your melee weapon. Melee weapons are useful for hitting smaller monsters and crates.
When you gain enough experience points (XP), you'll level up and earn five skills points.
Each skill increases two different stats, usually at different rates.
Hold Shift to spend five points at a time, or Ctrl to spend one hundred.
Mods are items that can be used to enhance your weapons and armor. Compatible items will be highlighted in green while dragging the mod.
Mods can't be removed from items, so make them count!
As you progress through the game, you will find higher levels of items. The level of an item determines the amount of damage or defense it has, and how many mods it can hold.
The quality of an item is random and affects all of its stats. Quality ranges from -15% to 15%, with a small chance of being even higher.
Determines the size of your reticle.
The rate at which your weapon's reticle size gets smaller.
When holding Right-click, your gun handling is increased at the cost of movement speed.
Critical Hit Chance
The chance of an attack doing extra damage.
Critical Hit Damage
The amount of damage done when you get a Critical Hit.
Reduces incoming damage by a flat amount before any other reductions.
Reduces incoming damage by a percentage after damage block is applied.
Increases the number of items found by monsters or crates.
When your character is completely out of stamina, you won't be able to sprint for a short time.
Modifies the amount of recoil and accuracy regen for a gun.
Determines the largest size your reticle can get.
Determines the smallest size your reticle can get.
The number of monsters a weapon can shoot through or pierce.
The damage multiplier for each subsequent penetration.
The amount your reticle size increases after firing or getting attacked.
The white circle around your cursor that represents your current accuracy. Critical Hit Chance is doubled when the reticle is yellow.
Determines how long your character can sprint for.